UPDATE XXVII – DAWN OF A NEW AGE
Greetings everyone!
The update is finally here! Thank you all for being so patient while waiting for this update.
Due to the time frame and lengthy process of reworking the content, we’ve decided to release this update in multiple stages.
What this means is that the lore aspect, including Story Quests, Faction Quests, and Alliance Quests will be postponed until the next update.
In this build, there will be Daily Quests for each Faction, while fairly limited at the initial launch, we plan to expand upon this with new Daily Quests in the near future!
There are over 300+ new Quests in this update, but there are plenty more on the roadmap that we will release in smaller patches as we move forward.
The new structure established for the Quest System will allow new and seamless integration of new quests, without the need to reset characters, etc.
There are also no Skip Tokens set up for the quests at this point. The new Quest approach will allow you to take and/or skip questlines as you see fit.
This means you can now run straight to Faction Hall and select your Faction without doing the introduction quests, they’re optional but do provide a good start for your new character.
Additionally, the Market Hall of the Faction Hall has been temporarily closed until we can finalize the rest of the Merchant Prices. Professions & Faction Merchants are still available!
First of all, a huge thanks goes out to our Patrons for their immense support. With your help, we’re able to continue developing the AoC mod for Conan Exiles. Any and all support is greatly appreciated!
Without further ado, let’s get into this update!
TL;DR
Here’s a list of the Major Features coming in this update:
- THE ALLIANCE SYSTEM
This system divides the Factions into 2 groups, The Silverlight Accord and the Forsaken Legion. The Faction Hall has been updated to reflect this, where the Silverlight Alliance is on the Left Side of the Hall, and the Forsaken Alliance is on the Right Side of the Hall. As there are no quests available to explain this right now, in short, when you select either Stormhold, Elven Covenant or Elvanor you will automatically become part of the Silverlight Alliance. When selecting either Cold Embrace, Shadaerion Dominion, or the Vanghoul Clans you will become part of the Forsaken Legion. - HONOR SYSTEM
The Honor System goes hand in hand with the Alliance System and allows you to increase or decrease your standing with a Faction. When joining a Faction, you can increase your Honor with Allied Factions to unlock them. When going into minus with a faction, you will become an enemy of that faction. Do note that you can become enemies with allied factions of the same alliance, even your own faction. If you do become an enemy of your own faction, you will lose your faction. You will be able to select a new faction if this happens, but be aware that the negative standing won’t be reset unless using the new Reset Alliance Token available in the Faction Hall through Ferongar. This Token will force reset all your Faction content, all your Honor Points, etc., and should only be used to reset your character. You can build Honor Points by completing Quests or defeating enemies of that specific faction. - RIFT GATE SYSTEM
This system allows you to use Rift Gates around the world to travel between unlocked destinations. The new Rift Energy that can be found all around the world will allow you to unlock new destinations for the Rift Gate.
In order to unlock a new destination, explore the world for Tomes encased in blue flames. - SOUL ESSENCE SYSTEM
Soul Essence replaces the stamina usage for Magic weapons. Additionally, Magic Weapons will no longer require stacks of spells. Once a spell has been crafted, you can apply that to your Magic weapon and cast magic. The spell doesn’t need to be crafted in quantity as you’ll be able to use it indefinitely now. However, Soul Essence will dictate how much you can cast a time now. - DYNAMIC COMBAT SYSTEM
This system makes it possible to level up your weapons and tools, increasing their overall strength and quality. Part of this system includes Faction NPCs, which will now be scaling dynamically alongside the player.
This is the first iteration of this system and we plan to expand upon it further down the road. - NEW COMBAT STYLE: SHADOWCALLING
This new combat style is only available on 2 sets of weapons as of right now: Blades of Elydarh (Shadaerion Dominion) and Sanguis Daggers (Cold Embrace).
This combat style offers a Melee/Magic type of combat. - NEW DUNGEON: GHOULSHAW FACTORY
This is a new dungeon accessible from the Unnamed City, Vanghoul area.
CONTENT UPDATE XXVII – DAWN OF A NEW AGE
V.4.13
Changes & Fixes:
– Performance and optimization improvements
– Reworked AoC Crafter Thralls (They will now reduce the crafting cost)
– Reworked AoC Faction NPCs
– Rebalanced crafting speed of various items
– Rebalanced Grunts at the Vanquished Coast
– Rebalanced AoC Truncheons
– Removed Dispatch Contractors from Faction Hubs
– Removed various unused assets
– Removed Shrines from the Elvanor Hub
– Removed Dispatch Board and Units until it can be reworked
– Removed Stormhold Battleground
– Updated AoC Crafting Stations with the new System (Basic implementation. Will do a more comprehensive update later, but it should do the job for now)
– Updated Ghosts
– Updated Token – Reset All Content
– Updated Token – Unlock All Factions
– Updated Token – Unlock All Magic
– Updated Token – Unlock All Cosmetics
– Updated Token – Unlock All Professions
– Updated Token – Reset All Quests
– Updated all Faction Portals (All faction hubs can be accessed regardless of the player’s faction)
– Improved various attack animations and hit collisions for AoC NPCs
– Fixed an issue where Earth Power Gems couldn’t be harvested in Lotus Flowers (No longer crafted at the Earth Altar)
– Fixed an issue where the wrong heads appeared on various NPCs
– Fixed various issues with the AoC Horses
– Fixed various issues with the Quest System
– Fixed various issues with the Elarikan Plague
– Fixed various info display bugs with AoC Tools
– Fixed various issues with Memory Leaks
– Fixed various issues tied to Thrones
– Fixed various issues with Event Triggers (Such as Lisa, Sharks, etc.)
– Fixed various issues with particle effects, sound effects, etc. not spawning correctly due to Multiplayer Replication
– Fixed various issues with AoC armors clipping
– Fixed an issue with the Edge of Kyloth idle animation
– Fixed various bugs
Accessibility:
– Added Arachnophobia mode (Available as a Server-Wide Setting)
– Added new Navigation Markers to the passage
– Updated Navigation Markers to be Client Side (Navigation Help needs to be Enabled through Server Settings first, and then players can Enable or Disable the Navigation Markers as they see fit through the new Customize Menu inside the Character Tab of the AoC Features Menu)
Armor:
– Added Coven Summer Top (Elven Covenant)
– Added Coven Summer Bottom (Elven Covenant)
– Added Coven Summer Headgear (Elven Covenant)
– Added Coven Summer Anklets (Elven Covenant)
– Added Coven Summer Accessories (Elven Covenant)
– Added Empyrus Summer Top (Cold Embrace)
– Added Empyrus Summer Bottom (Cold Embrace)
– Added Empyrus Summer Headgear (Cold Embrace)
– Added Empyrus Summer Anklets (Cold Embrace)
– Added Empyrus Summer Accessories (Cold Embrace)
– Added Noble Summer Top (Stormhold)
– Added Noble Summer Bottom (Stormhold)
– Added Noble Summer Headgear (Stormhold)
– Added Noble Summer Anklets (Stormhold)
– Added Noble Summer Accessories (Stormhold)
– Added Dominion Summer Top (Shadaerion Dominion)
– Added Dominion Summer Bottom (Shadaerion Dominion)
– Added Dominion Summer Headgear (Shadaerion Dominion)
– Added Dominion Summer Anklets (Shadaerion Dominion)
– Added Dominion Summer Accessories (Shadaerion Dominion)
– Added Mage Summer Top (Elvanor)
– Added Mage Summer Bottom (Elvanor)
– Added Mage Summer Headgear (Elvanor)
– Added Mage Summer Anklets (Elvanor)
– Added Mage Summer Accessories (Elvanor)
– Added Tribal Summer Top (Vanghoul)
– Added Tribal Summer Bottom (Vanghoul)
– Added Tribal Summer Headgear (Vanghoul)
– Added Tribal Summer Anklets (Vanghoul)
– Added Tribal Summer Accessories (Vanghoul)
(All Summer Sets are available at their respective Faction Merchants)
– Added Ash’kar Chest (Shadaerion Dominion)
– Added Ash’kar Pants (Shadaerion Dominion)
– Added Ash’kar Necklace (Shadaerion Dominion)
– Added Ash’kar Boots (Shadaerion Dominion)
– Added Ash’kar Handguards (Shadaerion Dominion)
– Added Nethermyst Hood
– Added Nethermyst Top
– Added Nethermyst Trousers
– Added Nethermyst Gloves
– Added Nethermyst Boots
– Added Enchanted Nethermyst Hood
– Added Enchanted Nethermyst Top
– Added Enchanted Nethermyst Trousers
– Added Enchanted Nethermyst Gloves
– Added Enchanted Nethermyst Boots
– Added Sentinel Headgear
– Added Sentinel Top
– Added Sentinel Trousers
– Added Sentinel Gloves
– Added Sentinel Boots
– Added Elite Sentinel Headgear
– Added Elite Sentinel Top
– Added Elite Sentinel Trousers
– Added Elite Sentinel Gloves
– Added Elite Sentinel Boots
– Renamed Stormhold Panties to Stormhold Legacy Panties
– Renamed Anour Hill Panties to Anour Hill Legacy Panties
– Renamed Felgarth Panties to Felgarth Legacy Panties
– Renamed Elven Covenant Panties to Elven Covenant Legacy Panties
– Renamed Cold Embrace Panties to Cold Embrace Legacy Panties
– Renamed Arkanvail Panties to Arkanvail Legacy Panties
– Renamed Vanghoul Panties to Vanghoul Legacy Panties
– Renamed Empyrus Panties to Empyrus Legacy Panties
– Renamed Plague Panties to Plague Legacy Panties
– Renamed Elvanor Panties to Elvanor Legacy Panties
– Fixed physics on Male and Female Fur Scarfs
Audio:
– Updated various audio files
– Fixed various issues with sound effects
Building:
– Added Teal Roofs to Elven Covenant
– Added Purple Roofs to Shadaerion Dominion
– Slate & Oak Building Pieces are available for the Shadaerion Dominion
– Added Noble Armchair
– Added Noble Sofa
– Added Sentinels Small Banner
– Added Sentinels Medium Banner
– Added Sentinels Large Banner
– Added Sentinels Banner
– Added Stormhold’s Holy Knights Banner
– Changed Green Roofs to Purple
Collectibles:
– Added Rift Energy
Combat:
– Added Shadowcalling Combat Style
Character Creation:
– Added Vanghoul Head to Character Creation (No longer unlocked as a cosmetic ingame)
– Added Akachena Elven Head to Character Creation (No longer unlocked as a cosmetic ingame)
– Added Stryth Elven Head to Character Creation (No longer unlocked as a cosmetic ingame)
– Added Stormhold Tattoo to Character Creation (No longer unlocked as a cosmetic ingame)
Dungeons:
– Added Ghoulshaw Factory
– Updated Dungeon NPCs
– Added new Dungeon Bosses
Features:
– Added The Alliance System
(This means once the player selects a Faction, all NPCs allied with that faction will now become allied. This will allow the player to enter any of their respective faction camps across the map without any problems. Do note that this is only applicable to the Player’s MAIN FACTION, not any additional factions joined through Gold Tokens. Once allied with a faction, the player is safe and free to trade, roam, etc. without concern.)
– Added Honor System
(To go alongside the Alliance System, you can now build honor with your allied factions. Once you select a Faction, you’ll start with 100 HP points for that Faction. The allied factions will be at a Neutral standing, meaning 0. When you work to build honor with other factions, you’ll be able to unlock new content from those factions. Additionally, factions you have a Neutral standing or Good standing with will not attack you. However, if you go below 0 or Neutral standing, you will be considered an enemy of that faction. Factions you are an enemy with will attack you on sight and you will not be able to participate in quests, use their merchants, etc. You can build Honor Points by completing Quests or defeating enemies of that specific faction.)
– AoC Weapon Tier System has been reworked. The new tiers are as follows:
T1 – Crude
T2 – Hammered
T3 – Ironshod
T4 – Bronzewrought
T5 – Steelbound
T6 – Stormtempered
T7 – Runebound
T8 – Nobleforged
T9 – Eldercrafted
T10 – Eternalbound
– Added Dynamic Weapon Scaling
(Dynamic Weapon Scaling will allow all AoC weapons to scale alongside the player as they progress through the game. By working alongside your factions and allies, you can strengthen the weapon’s power and quality.)
– Added Skill System
(The Skill System allows the player to level up individual weapon types. When a level type is leveled up, the weapon type will get more DMG and stamina consumption reduction. Leveling a weapon type will now output a significantly higher power level than before. This system goes hand in hand with the Honor System, allowing the weapon to be increased in quality, armor pen, abilities, etc. through Honor Points, while the weapon level will increase its overall DMG output. For Tools, normal Harvest XP has been replaced by Tool XP.)
– Added Rift Gate System
(This system allows players to interact with Rift Gates around the world, which works in a similar fashion to the old Portal System. However, Rift Gates allow players to unlock Rifts between locations and can connect gates to each other. As an example, the player can access a Rift Gate in the Volcano and when interacting with it, they can choose to open a Rift to any previously unlocked location, such as the Faction Hall.)
– Updated Coin Pouch with Limited Withdrawal
(The Coin Pouch will now limit the withdrawal of any currency from the Coin Pouch to a maximum of 1,000. This is to prevent any potential loss due to how the game calculates stack sizes. This only refers to 1,000 max per click.)
– Added Soul Essence
(Soul Essence replaces the stamina consumption for magic.)
– Faction System Overhaul
(Key changes include an updated interaction UI menu with Faction statues, Token reworks, Honor System implementation. When interacting with a Faction statue and clicking Join Faction, you will now directly join the faction. Tokens are no longer used for normal AoC gameplay. However, tokens can be used for other maps and/or in a case where the Admins want to give Tokens to players as Faction Statues are no longer available to place down. The Faction Tokens will take the Alliance System into consideration. Gold Tokens will remain the same and just grant the Faction Knowledge without any restrictions. However, do note that Gold Tokens do not take the Alliance nor Honor System into account. This is simply a way to unlock the recipes from these factions.)
Feats / Knowledge:
– Complete overhaul of all Faction feats
– Added Blacksmith – Apprentice
– Added Blacksmith – Worker
– Added Blacksmith – Master
– Added Blacksmith – Legend
– Added Apothecary – Apprentice
– Added Apothecary – Worker
– Added Apothecary – Master
– Added Apothecary – Legend
– Added Study of the Ancient Rift Gate
– Added Study of Intellect
– Added Study of Mysticism
– Added Study of Vision
– Added Study of Blood
– Added Study of Plague
– Added Study of Death
– Added Study of Purity
– Added Study of Faith
– Added Study of Life
– Added Study of Clarity
– Added Study of Love
– Added Study of Frost
Items & Recipes:
– Added Soul Crystal
– Added Soul Power Gem
– Added Precut Diamond
– Added Holy Water
– Added Token – Reset Alliance (Can be bought from Ferongar in the Faction Hall. This will reset Factions & Honor Points)
– Added Killian’s Supplies
– Added Azure Essence
– Added Study Destination – The Faction Hall
– Added Stolen Supplies
– Added Trash
– Added Hidden Key
– Added Aethos’ Herb Collection
– Added Study of the Ancient Rift Gate
– Added Soul Harvest
– Added Lesser Soul Essence Potion
– Added Soul Essence Potion
– Added Potent Soul Essence Potion
– Added Enhanced Soul Essence Potion
– Added Powerful Soul Essence Potion
– Added Flax Flower
– Added Linen Cloth
– AoC Item Stacks have now been capped to 1,000 to prevent issues, such as loss between transfers, drops, etc.
– Stack Increased to 1,000 for Brimstone
– Stack Increased to 1,000 for Ice
– Stack Increased to 1,000 for Black Ice
– Stack Increased to 1,000 for Star Metal Ore
– Stack Increased to 1,000 for Resin
– Stack Increased to 1,000 for Hide
– Stack Increased to 1,000 for Thick Hide
– Stack Increased to 1,000 for Reptile Hide
– Stack Increased to 1,000 for Leather
– Stack Increased to 1,000 for Hardened Leather
– Stack Increased to 1,000 for Feather
– Stack Increased to 1,000 for Chitin
– Stack Increased to 1,000 for Fur
– Stack Increased to 1,000 for Layered Fur
– Stack Increased to 1,000 for Claws
– Stack Increased to 1,000 for Yellow Lotus Blossom
– Stack Increased to 1,000 for Aloe Leaves
– Stack Increased to 1,000 for Lesser Healing Potion
– Stack Increased to 1,000 for Healing Potion
– Stack Increased to 1,000 for Potent Healing Potion
– Stack Increased to 1,000 for Enhanced Healing Potion
– Stack Increased to 1,000 for Powerful Healing Potion
– Stack Increased to 1,000 for Bandages
– Stack Increased to 1,000 for Numbing Bandages
– Stack Increased to 1,000 for Stutter Bandages
– Stack Increased to 1,000 for Infused Bandages
– Stack Increased to 1,000 for Ichor
– Stack Increased to 1,000 for Silk
– Stack Increased to 1,000 for Layered Silk
– Stack Increased to 1,000 for Mystical Healing Potion
– Stack Increased to 1,000 for Shadowcloth
– Stack Increased to 1,000 for Spoiled Food
– Stacks for additional vanilla items have been increased to 1,000
– Crafting Uncut Ruby into Precut now cost 50 Uncut Ruby
– Crafting Uncut Topaz into Precut now cost 50 Uncut Topaz
– Crafting Uncut Sapphire into Precut now cost 50 Uncut Sapphire
– Crafting Uncut Emerald into Precut now cost 50 Uncut Emerald
– Crafting Uncut Amethyst into Precut now cost 50 Uncut Amethyst
– Crafting Uncut Diamond into Precut now cost 50 Uncut Diamond
– Crafting Ruby Precut into Flawless Ruby now cost 25 Ruby Shards
– Crafting Topaz Precut into Flawless Topaz now cost 25 Topaz Shards
– Crafting Sapphire Precut into Flawless Sapphire now cost 25 Sapphire Shards
– Crafting Emerald Precut into Flawless Emerald now cost 25 Emerald Shards
– Crafting Amethyst Precut into Flawless Amethyst now cost 25 Amethyst Shards
– Crafting Diamond Precut into Flawless Diamond now cost 25 Diamond Shards
– Updated Seeds to no longer require Bucket of Water
– Updated various crafting recipes
– Renamed Mystical Plant to Shadow Flower
– Renamed Bucket of Water to Jar of Water
– Renamed Arcane Essence to Bottle of Arcane Essence
– Renamed Rough Wraps to Bandages
– Renamed Healing Wraps to Healing Bandages
– Renamed Numbing Wraps to Numbing Bandages
– Renamed Stutter Wraps to Stutter Bandages
– Renamed Infused Wraps to Infused Bandages
– Renamed Weak Aloe Extract to Lesser Healing Potion
– Renamed Aloe Extract to Healing Potion
– Renamed Concentrated Aloe Extract to Potent Healing Potion
– Renamed Pure Aloe Extract to Enhanced Healing Potion
– Renamed Infused Aloe Extract to Powerful Healing Potion
– Renamed Quartz to Rose Quartz
– Renamed Ruby Shard to Precut Ruby
– Renamed Sapphire Shard to Precut Sapphire
– Renamed Emerald Shard to Precut Emerald
– Renamed Topaz Shard to Precut Topaz
– Renamed Amethyst Shard to Precut Amethyst
– Renamed Ruby to Flawless Ruby
– Renamed Sapphire to Flawless Sapphire
– Renamed Emerald to Flawless Emerald
– Renamed Topaz to Flawless Topaz
– Renamed Amethyst to Flawless Amethyst
– Renamed Diamond to Flawless Diamond
– Renamed Grain to Bag of Grain
– Renamed Fried Crab to Cooked Crab
– Renamed Gem Crafting to Jewel Forging
– Renamed Battleaxe of the Vanguard to Greataxe of the Vanguard
– Renamed Volatile Gland to Mystblood
– Renamed Ebony Silk to Shadowcloth
– Renamed Fangs to Fang
– Renamed Tusks to Tusk
– Renamed Essence Staff to Mage Staff
– Renamed Essence Power Gem to Soul Essence Power Gem
– Renamed Essence Blast to Soul Bolt
– Renamed Essence Shrine to Shrine of Essynthar
– Renamed Summon Panther Familiar to Summon Wolf Familiar
– Renamed Putrid Meat to Spoiled Food
– Renamed Edge of Elydarh to Blades of Elydarh
– Renamed Earth Attunement to Ancient Tome of the Earth Element Vol. 1
– Renamed Earth Ascension 1-4 to Ancient Tome of the Earth Element Vol. 2-5
– Renamed Fire Attunement to Ancient Tome of the Fire Element Vol. 1
– Renamed Fire Ascension 1-4 to Ancient Tome of the Fire Element Vol. 2-5
– Renamed Water Attunement to Ancient Tome of the Water Element Vol. 1
– Renamed Water Ascension 1-4 to Ancient Tome of the Water Element Vol. 2-5
– Renamed Air Attunement to Ancient Tome of the Air Element Vol. 1
– Renamed Air Ascension 1-4 to Ancient Tome of the Air Element Vol. 2-5
– Renamed Arcane Attunement to Ancient Tome of the Arcane Element Vol. 1
– Renamed Arcane Ascension 1-4 to Ancient Tome of the Arcane Element Vol. 2-5
– Renamed Divine Attunement to Ancient Tome of the Divine Element Vol. 1
– Renamed Divine Ascension 1-4 to Ancient Tome of the Divine Element Vol. 2-5
– Renamed Blood Attunement to Ancient Tome of the Blood Element Vol. 1
– Renamed Blood Ascension 1-4 to Ancient Tome of the Blood Element Vol. 2-5
– Renamed Soul Attunement to Ancient Tome of the Soul Element Vol. 1
– Renamed Soul Ascension 1-4 to Ancient Tome of the Soul Element Vol. 2-5
– Renamed Soul Ascension to Pray
– Reduced crafting time of Lesser Healing Potion
Magic:
– Added Rift Energy (These are used to power Rift Gates. Rift Energies can be found all around the world and offer additional rewards for obtaining them.)
– Added Rift Type: SHADOW BREACH
– Added Rift Type: SPECTRAL BREACH
– Added Rift Type: PLAGUE BREACH
– Added Rift Type: INFERNAL BREACH
– Added Rift Type: VOID BREACH
– Added Soul Magic I
– Added Soul Magic II
– Added Soul Magic III
– Added Soul Magic IV
– Added Soul Bolt I
– Added Soul Bolt II
– Added Soul Bolt III
– Added Soul Bolt IV
– Added Spirit Bolt
– Added Aranea Telam
– Updated Heavy Attack for Water Magic
– Updated all Magic Interactables (Such as Statues, Stones, etc. that are used to teach players spells)
– Divine Magic – The Old Teachings is now available to all factions
– Arcane Magic – Bane of the Cursed is now available to all factions
– Blood Magic – Necromancy is now available to all factions
– Magic Orbs are no longer tied to Factions and are available by exploring the world
Merchants:
– Added Eliza Cole as purchasable thrall for the Cold Embrace
– Updated Merchants with inventory support (If the player has no currency available in their Coin Pouch, it will take directly from the player’s inventory instead)
– Updated all Buy and Sell Prices
– Enabled the option to Sell items at various Merchants
– Added Rare Spice to Herbalist Vendor
– Added Rare Spices to Herbalist Vendor
Mounts & Pets:
– Added Pitbull
– Added Plague Zephyras Horse
– Faction Pets are no longer crafted in the Volcano or Frost Temple Forges anymore (They can now be obtained from the respective faction merchants inside each hub)
NPCs:
– Rebalanced DMG values for various AoC NPCs & Creatures
– Added Shadaerion Dominion NPCs to Shenarah Alury for Shadaerion Dominion players
– Added Starter Armor to Stormhold Thralls
– Added Starter Armor to Cold Embrace Thralls
– Added Starter Armor to Vanghoul Thralls
– Added Starter Armor to Kelgorion Thralls
– Added Starter Armor to Akachena Thralls
– Added Starter Armor to Stryth Thralls
– Added Starter Armor to Elvanor Thralls
– Added Starter Armor to Felgarth Thralls
– Major restructuring of the NPC Spawn Table
(This includes organizing NPCs into categories for the Spawn Table, which should help Admins find AoC NPCs more efficiently. Additionally, various NPCs (such as Bosses and Dungeon NPCs) have been reworked, including their IDs. Do note that due to this update, servers using AoC creatures and bosses in custom dungeons, etc. might need to update these with the new NPC IDs)
– Removed Faction NPC Hagglers
– Updated Scourge Deer
– Updated Scourge Snake
– Updated Faction Dancers with new Summer Sets
– Fixed several issues with NPCs not attacking and/or equipping their weapons properly
– Fixed an issue with the Demon Hound not scaling correctly in terms of HP
– Fixed an issue where NPCs would damage their allies
Progression:
– Major Experience Points Reworks
– New Skill XP based on Weapon / Tool Type
– New Max Level is 150
– Attribute Points can now be fully maxed at level 150
– Harvest XP is now replaced by Tool Skill XP
– Reworked AoC XP Level System
– Reworked amount of Knowledge points obtained total
– Reworked Thrall & Pet XP
– Added New Thrall & Pet XP curve for AoC NPCs/Creatures with a raised cap of level 50
Quests:
– Main Quests label has been revamped to Campaign
– New Quest Category Sorting Menu
– The Quest System has been revised where Hunting Quests are concerned. They will no longer require the Name of the NPC to function, but instead use the Row ID of the NPC Spawn Data Table. What this means for players is that Language settings will no longer interfere with AoC Quests. Additionally, other mods that alter vanilla NPCs will no longer be incompatible with AoC’s quest system
– Reworked Quest Items (The new approach handles Quest Items on the Client, allowing multiple players to pick up the same Quest Item when on the same quest. Additionally, Quest Items will only be visible when the quest is active)
Server Settings:
– Added Dynamic Combat System (This enables/disables the Skill System, NPC Scaling, Weapon Scaling, etc.)
– Added Server Hub (This allows all players to access the Server Hub using a Rift Gate)
– Added Skill XP (This allows you to set the XP multiplier based on the Intended values)
– Disabled Magic Balance System, Armor System, and Damage System due to the new changes
UI:
– Added Join AoC Discord to In-game Menu
– Added Alliance & Honor
– Added Skill Progression
– Added Customize Menu
– Updated AoC Features Menu
– Made new Level Popup for Skills
– Revamped Quest Window
Visuals:
– Updated Underwater Cavern
– Updated the Passage
– Updated Character Creation
– Updated Vanquished Coast
– Updated various materials
– Updated UI
– Updated various icons
– Updated area around Keldora to improve spawning
– Updated Quest Tracker UI
– Updated Icons
– Updated Summon Panther Familiar to Summon Wolf Familiar
(Resources and Items have been given a complete overhaul with new icons. This goes for AoC and Vanilla items alike to keep it as uniform as possible.)
– Updated Loading Screen
Weapons:
– Updated Sanguis Star
– Updated Sanguis Daggers (Shadowcalling Combat Style)
– Updated Blades of Elydarh (Shadowcalling Combat Style)
World:
– Added Ruby Mineral Nodes
– Added Emerald Mineral Nodes
– Added Sapphire Mineral Nodes
– Added Topaz Mineral Nodes
– Added Amethyst Mineral Nodes
– Added Diamond Mineral Nodes
CONSIDER SUPPORTING US ON PATREON
In order to offer our players/community the highest quality content and the best gameplay experience, we ask for your help.
We hope you will consider supporting the development of the AoC mod moving forward!
We thank you from the bottom of our hearts, and we hope that you will enjoy the future of AoC!
Link to Patreon:
https://www.patreon.com/espengjohansen


